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Circle of the Moon (One)

3,937 bytes added, 01:54, 14 July 2023
Created page with "{{ambiguous|Circle of the Moon}} {{Onepointer|UA 2023 Player's Handbook Playtest 6|playtest=true|ua=true|noncanon=true}} {{tocright}}<br clear="right" /> <div style="display:b..."
{{ambiguous|Circle of the Moon}}
{{Onepointer|UA 2023 Player's Handbook Playtest 6|playtest=true|ua=true|noncanon=true}}
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===Design Note: Circle of the Moon Updates===
<ref name="ua23phpt6" />&nbsp;Here are the main updates in this subclass since its last playtest version, aimed at improving its play and its connection to the lunar theme:
* {{iplink|Circle Forms}} has returned from the 2014 version of the subclass. As in that version, the feature is improved at 6th level — now in a feature called {{iplink|Improved Circle Forms}}.
* {{iplink|Combat Wild Shape}} now lets you use either your AC or your Beast form’s AC, whichever is higher. The feature also ensures you always have ''Moonbeam'' prepared, and you can cast that spell while in a Wild Shape form. As in the previous Druid playtest, the feature also lets you cast Abjuration spells while in a Wild Shape form (most healing spells now belong to the Abjuration school).
* {{iplink|Moonlight Step}} is a new 10th-level feature, which allows the Druid to teleport.
* {{iplink|Lunar Form}} is a new 14th-level feature, which enhances other features in the subclass.
</div>
</div>{{One Subclass
|name=Circle of the Moon
|sorttext=
|refs=<ref name="ua23phpt6">{{Cite Pub|UA 2023 Player's Handbook Playtest 6}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>
|class=Druid
|title=
|summary=This {{onelc|Druid}} subclass draws on the power of the moon. This grants enhancement to {{one|Wild Shape}} and bestows other abilities.

|trait1=Circle Forms
|traitlvl1=3rd
|traitdesc1='''Summary:''' Your {{One|Wild Shape}} is more powerful. You can choose up to {{One|CR}} 1 for your Beast Form.

|trait2=Combat Wild Shape
|traitlvl2=3rd
|traitdesc2='''Summary:''' Your Beast Form is more powerful:
* '''{{anchor|Armor Class}}.''' You can use the Beast's {{one|AC}} or your own AC (including {{onelc|Armor}} but not {{onelc|Shield}}s) while in Beast Form.
* '''{{anchor|Temporary Hit Points}}.''' You gain {{One|Temporary Hit Point}}s{{5ertthpds}} when you assume Beast Form.
* '''{{anchor|Abjuration Spells}}.''' You can cast {{One|Abjuration}} {{onelc|Spell}}s while in Beast Form (with some restrictions).
* '''{{anchor|Moonbeam}}.''' You have the {{Onespell|Moonbeam}} spell prepared and you can cast it in Beast Form.

|trait3=Improved Circle Forms
|traitlvl3=6th
|traitdesc3='''Summary:''' The maxiumum CR for your Wild Shape is ⅓ your Druid level (round down). Also, your attacks in animal form can do {{One|Radiant}} damage.

|trait4=Moonlight Step
|traitlvl4=10th
|traitdesc4='''Summary:''' A limited number of times a day you can {{onelc|Teleport}}. This boosts your next {{onelc|Attack Roll}} on that {{onelc|Turn}}. You can spend a 2nd+ level {{onelc|Spell Slot}} to gain an additional use of this.

|trait5=Lunar Form
|traitlvl5=14th
|traitdesc5='''Summary:''' You gain the following benefits:
* '''Movable Moonbeam.''' When you use ''Moonbeam'' you can move it each turn.
* '''Shared Moonlight.''' You can bring one willing {{onelc|Creature}} with you when you {{iplink|Moonlight Step}}.

|desc=This {{onelc|Druid}} subclass draws on the power of the moon. This grants enhancement to {{one|Wild Shape}} and bestows other abilities.

{{5e Subclass Feature Table
|name=Circle of the Moon
|class=Druid
|level3={{iplink|Circle Forms}}, {{iplink|Combat Wild Shape}}
|level6={{iplink|Improved Circle Forms}}
|level10={{iplink|Moonlight Step}}
|level14={{iplink|Lunar Forms}}
}}
}}

==Sources and Notes==
<references />
:* A [[deprecated]] version of this subclass was published in {{pub|UA 2023 Druid and Paladin}}
{{One Footer|Druid}}
{{OneDnD Playtest}}
[[Category:One Subclasses]]
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