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Psychokinetic (3.5e Alternate Class Feature)

49 bytes removed, 17:17, 16 March 2023
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This ability replaces all other instances of phrenic augmentation.
'''Telekinetic Mastery {{Ex}}:''' At 9th level, whenever the telekineticst cast any of the following spell: [[Cyclonic Blast (3.5e Spell)|''cyclonic blast'']], [https://www.d20pfsrd.com/magic/all-spells/e/explode-head ''explode head''], [[Psychokinetic Beam (3.5e Spell)|''psychokinetic beam'']] (I-III) [https://www.d20pfsrd.com/magic/all-spells/r/rend-body-i/ ''rend body''] (I-IV) [https://www.d20pfsrd.com/magic/all-spells/t/telekinesis ''telekinesis''] (violent thrust only), [[Telekinetic Redirection (3.5e Spell)|''telekinetic redirection'']] (I-III), [https://www.d20pfsrd.com/magic/all-spells/t/telekinetic-storm ''telekinetic storm''], ; if she may expend has at least one point from left in her phrenic pool to composite it energy alongside her telekinetic blast. The ,he spell deals an extra damage per dice, and adds the psychokinetic’s [[Wisdom]] or [[Charisma]] modifier to damage (the same as her telekinetic blast).
This ability replaces telepathic bonds.

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