27,169
edits
Changes
no edit summary
{{3.5e Alternate Class Feature
|name=TelekineticistPsychokinetic|summary=You have access are a particularly gifted telekinetic, able to heightened psychic abilities, vastly beyond exert force with your peersmind alone. However This leaves you somewhat limited on the field of telepathy, and you lack the ability to augment your spells like phrenic depth of many other psychicpsychics .
|prereq=
|class=Psychic<sup>OA</sup>
|level=1st-20th
|replaces=Phrenic Augmentation, Discipline Spells, Detect Thoughts, Telepathic Bond, Remade Self
|benefit=A telekineticist psychokinetic gain the following class abilities:
'''Telekinetic Force:''' At 1st level, a telekineticist psychokinetic psychic gain gains the Elemental Focus and Kinetic Blast class feature as an aether kineticist. She uses her Wisdom or Charisma modifier, as determined by her psychic discipline, instead of Constitution for the purpose of her elemental focus, wild talent and kinetic blast class feature. She treats her psychic level as her effective kineticist level for all purposes. Any prestige class that advances her caster level increases her effective kineticist level by the same amount. The telekineticist psychokinetic counts her telekinetic blast and wild talents as spells for the purpose of her class abilities.
This ability replaces discipline spells.
'''Telekinetic Proficiency {{Ex}}:''' When a telekineticist attack psychokinetic attacks with her telekinetic blast she uses her class level rather than her base attack bonus to determine her attack bonus. This does not apply to any form infusion which would not normally add elemental overflow to damage rolls. At 8th and 16th level, the telekineticist reduce psychokinetic reduces the burn cost of all of her infusion infusions by 1.
This ability replaces the Phrenic Augmentation gained at 1st level
'''Phrenic Burn {{Su}}:''' Whenever the telekineticist psychokinetic would accept burn, she instead loses an equal number or point from her phrenic pool. If the pool does not hold enough points, the attempt to use the wild talent or kinetic blast that would incur burn fails. This otherwise counts as accepting burn for the purpose of wild talents.
'''Force Ward {{Su}}:''' A 2nd level telekineticist gain psychokinetic gains the ''force ward'' defensive wild talent. She may accept burn to increase it its potency as normal, however if she does so the maximum number of points in her phrenic pool is reduced by the same amount she invested in ''force ward''. She may only have a single point of burn to improve her force ward, with an additional at 6th level and every 3 levels effective kineticist levels thereafter.
This ability replaces detect thoughts.
'''Wild Talent:''' At 3rd level and every 3 levels thereafter, the psychic gains an aether wild talent she qualifies for. The wild talent might be an utility wild talent, or an infusion, at her discretion. From this point on, the telekineticist qualify psychokinetic qualifies for Extra Wild Talent.
This ability replaces all other instances of phrenic augmentation.
'''Telekinetic Mastery {{Ex}}:''' At 9th level, whenever the telekineticst cast any of the following spell: [[Cyclonic Blast (3.5e Spell)|''cyclonic blast'']], [https://www.d20pfsrd.com/magic/all-spells/e/explode-head ''explode head''], [[Psychokinetic Beam (3.5e Spell)|''psychokinetic beam'']] (I-III) [https://www.d20pfsrd.com/magic/all-spells/r/rend-body-i/ ''rend body''] (I-IV) [https://www.d20pfsrd.com/magic/all-spells/t/telekinesis ''telekinesis''] (violent thrust only), [[Telekinetic Redirection (3.5e Spell)|''telekinetic redirection'']] (I-III), [https://www.d20pfsrd.com/magic/all-spells/t/telekinetic-storm ''telekinetic storm''], she may expend two points one point from her phrenic pool. If she does she adds the to composite it energy alongside her telekinetic blast's damage to the . The spell deals an extra damage. This does not alter the spell itselfper dice, and adds the added psychokinetic’s [[Wisdom]] or [[Charisma]] modifier to damage is reduced (the same as the spell damage on a successful saving throw and so on. This extra damage is not affected by metamagicher telekinetic blast).
This ability replaces telepathic bondbonds.
'''Remade Self {{Sp}}:''' This ability functions as Remade Self, except instead of allowing the linking of a phrenic augmentation when casting a spell, the telekineticist psychokinetic reduce the burn cost of all her utility wild talent and infusion by 1, to a minimum of 0. Additionally she treats her force ward has as if she has had spent the maximum number of burnburns, without actually using her points from her phrenic burnpool.
This ability alters remade self.}}