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Corpse Bomb
Whenever you draw the [[Z%27s_Blood_Magic_(5e_Sourcebook)/Mechanics#Final_Harvest | Final Harvest]] from a Corpse, you can choose for it to explode in a shower of blood, bones and necromantic might. Targets other than yourself within 10ft of the exploding corpse must make a Dexterity saving throw; On a failed save, they suffer Bludgeoning, Piercing, or Slashing damage (Chosen when you use this Rite) equal to 1 roll of your Hemocraft die for each point of Proficiency Bonus the creature possessed in life, or half as much on a successful save.
If you have a Torment active, you can choose for your Corpse Bomb to deal that Torment's Rite damage instead of its normal damage.  Upon reaching your 5th character level, the damage increases to 2 rolls of your Hemocraft die. This improves to 3 rolls at 11th level, and to 4 rolls at 17th level.
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