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'''Scourge Strike {{Ex}}:''' A martial scourge does not gain the scourge attack class feature. However for the purpose of Grim's Alteration any attack made as part of a strike counts as a scourge attack. The martial scourge may spend 1 LP to activate any ability which requires a scourge attack, such as [[Reaper's Sickle (3.5e Grim Alteration)|Reaper's Sickle]]. If an alteration relies on the damage of the scourge attack, her effective scourge attack damage is the same as a regular grim of her level.
When a transformed martial scourge initiates a strike, she may spend 1 LP as a free action to deal extra damage equal to her class level against the next creature she attacks with the strike. If and resolve the strike misses, the ability is wastedattack as a touch attack.
'''Martial Suffusion {{Su}}:''' The martial energies that power the grim's maneuvers suffuse itself into the grim's soul, allowing her to initiate maneuvers of a certain level when not transformed. At 5th level, the grim may initiate 1st and 2nd level maneuvers when not transformed. At 9th level, the grim may also initiate 3rd and 4th level maneuvers when not transformed. At 14th level, the grim may do so for 5th and 6th level maneuvers. Finally at 19th level, the grim may initiate 7th and 8th level maneuvers when not transformed. '''Weapon Training {{Ex}}:''' At 7th level, a martial scourge gain weapon training as a [[SRD:Fighter|Fighter]] of her level -2. }}