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Created page with " {{author |author_name=Zhenra-Khal |date_created=7-5-2022 |status=First Draft }} <onlyinclude>{{5e Spell |name=Flashing Blade |sorttext= |level=0 |school=Evocation |ritual= |..."
{{author
|author_name=Zhenra-Khal
|date_created=7-5-2022
|status=First Draft
}}
<onlyinclude>{{5e Spell
|name=Flashing Blade
|sorttext=
|level=0
|school=Evocation
|ritual=
|casttime=action
|range=Self (5ft Radius)
|comp=S, M
|material=A melee weapon worth at least 1sp
|vcomp=
|ccomp=
|concentration=
|dur=1 Round
|summary=Hit an enemy and hinder its vision.
|fluff=<!-- nonplagerized fluff -->
|rules=You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects, and until the start of your next turn, the creature sheds bright light in a 5ft radius, and dim light in a 10ft radius. These motes of light hinder the target's vision, imposing disadvantage on attack rolls, and on Wisdom (Perception) checks that rely on vision, against anything outside of the bright light generated by the spell.
|higherlevels=At 5th level, the target takes an additional 1d8 points of Radiant damage on a successful hit, as the motes of light sear its form. This damage increases to 2d8 at 11th level, and 3d8 at 17th level.
|casters= Cleric, Sorcerer, Warlock
}}
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{{5e Spell Footer}}
[[Category:User]]
<!-- [[Category:5e Cleric Domain Spells]]{{#set: Domain Spell=true}} -->
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