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Fossor (3.5e Race)

1,231 bytes added, 09:22, 26 June 2022
Pathfinder Options
Add a +2 to Intelligence for Pathfinder games.
===Simple Racial Traits===
 
These are racial traits for use with the [[Simplified Races (3.5e Variant Rule)|simplified races rules]].
 
*Humanoid ([[Anthro (3.5e Subtype)|Anthro]])
*Small (+1 bonus to [[Hide]], [[Move Silently]], and [[Escape Artist]] checks)
*Base land speed of 20 feet.
*Combat Ability - Fossor Resilience: Once per encounter as a non-action upon being dealt damage by an enemy's attack or effect you may reduce the damage taken by a number equal to 3 + your HD.
*Passive Ability - Stable Paw: You are not hindered by difficult terrain due to rubble, uneven terrain or small rocks.
*Utility Ability - Trencher: You can dig holes, trenches and perform similar digging works with your paws in half the time required to other creatures. This allows very quick construction of those works, but only if the soil is not too hard nor too brittle (though desert-dwelling fossors may be used to working with sand). If you use proper digging tools, you apply this increased speed to them too. The tunnels and holes you make are secure to pass through and soil in excess is neatly stored or used to make the construction stable. You also double the time you can dig without having to make Fortitude saves to avoid fatigue.
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