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'''''Saber Ward:''''' On a successful Reflex save (DC 10 + the attack roll), a Wielder of the Force can use his lightsaber to block ranged attacks coming his way. At 2nd level, he can block ranged attacks within a 10 ft radius of himself. He can block an extra 10 ft every even level after 2nd. This ability can affect range attacks in a 30 foot spread from the Wielder of the Force.
'''''Shatterpoint:''''' Requires Battle Precognition. Some Wielders of the Force are gifted with the ability to see Shatterpoints, which are essentially fault lines in the Force, showing weak points in people or objects. When a user of Shatterpoint examines an onject object or structure, they have a 20% chance of finding a Shatterpoint. if struck, this point multiplies any damage dealt to the object or structure through that location by 10. At the start of combat, each enemy in the perception range of a user of Shatterpoint has a 10% chance to reveal a Shatterpoint. When struck, the point guarantees a critical hit on any successful hit, regardless of the number on the d20. Each Shatterpoint can be struck only once, and unless it is on an object or structure, it lasts for two rounds before disappearing.