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→Class Features: (I think I'm done)
To learn or manifest a power, an ascendant must have an [[SRD:Intelligence|Intelligence]] score of at least 10 + the power’s level.
'''{{anchor|Disjoinment}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' An ascendant is so in tune with existance, that he may actually reach out, and twist it to his will, allowing himself to actually opporate outside causality. Atfirst At first level, and every seven levels thereafter (8<sup>th</sup>, 15<sup>th</sup>, etc.), an ascendant gains a disjoinment of himself. A disjoinment is an exact replica of the ascendant, and has the same [[SRD:Races|race]], [[SRD:Ability Scores|ability scores]] (before adjusting for worn items, though inherent bonuses carry over, as inherent bonuses), [[SRD:Saving Throw|base save]] values, and class features , [[SRD:Skills|skill point]] allottments, [[SRD:Feats|feats]], and any other stat feasable as the ascendant(before adjusting for items, temporary effects, or any other thing that could feasablly be taken away).
Any ascendant's disjoinments even have the ability to manifest [[SRD:Powers|powers]], though, all versions of the ascendant share the same power point pool, and, should an ascendant, or one of his disjoinments, manifest a [[SRD:Powers|power]], only that version of the ascendant may manifest [[SRD:Powers|powers]] until the ascendants next turn (The same is true for all class feature that have a limitted usage, such as [[SRD:Spells|spells]], [[SRD:Paladin#Smite Evil|smite evil]], or uses of the [[SRD:Barbarian|barbarian's]] [[SRD:Barbarian#Rage|rage]] ability, only a single version of the ascendant may use them per round, and, all use's of such abilities come from a common 'pool' of uses). Additionally, all versions of the ascendant are able to maintain his own psionic focus, and should a particular version of the ascendant take an action that would require him to expend his psionic focus, he may expend the psionic focus of another version of himself instead.
All versions of the ascendant share [[SRD:Hit Dice|hp]], and any damage dealt to a single version of the ascendant subtracts from this [[SRD:Hit Dice|hp]] 'pool'. Should one version of the ascendant have a different [[SRD:Constitution|Constitution]] score than another version does, then use the highest [[SRD:Constitution|Constitution]] score to determine bonus [[SRD:Hit Dice|hp]]. Should any single version of the ascendant take [[SRD:Constitution|Con]] damage, then that damage is dealt to all versions of the ascendant, regardless. Also, if the ascendant has feats that affect hp, power point ammounts, or similar values that an ascendant and his disjoinment share, and he creates a disjoinment, then the duplicate feats that the disjoinment possesses do not trigger, and only the feats that the ascendant originally had apply. Though, if a disjoinment of the ascendant is targetted by an effect that kills without reducing [[SRD:Hit Dice|hp]] (Such as ''[[SRD:Disintegrate|disintegrate]]''), the ascendant himself is unaffected, but the disjoinment must make the [[SRD:Saving Throw|save]] (If there is one) or wink out of reality, leaving any clothing or equipment they may have been wearing behind. Should the ascendant fall [[SRD:Unconscious|unconscious]], then his focus vanishes, and all of his disjoinments wink out of reality , leaving any clothing or equipment they may have been wearing behind (Yes, this means that an ascendant's disjoiments vanish when he falls asleep). Should any particular attack make the ascendant [[SRD:Staggered|staggered]], then all versions of him are [[SRD:Staggered|staggered]]. All versions of an ascendant are in constant communication with one another. If one is aware of a particular danger, they all are. If one is not [[SRD:Flat-Footed|flatfooted]], none of them are. If a version of an ascendant is affected by a [[SRD:Combat|status effect]] not yet mentioned, then only that version of the ascendant is affected by it.
If an ascendant finds himself with fewer disjoiments than his maximum number possible, then he must merely meditate for an hour to bring his total disjoinments back up to his maximum. When a disjoinment comes into existance, it is completely naked and without equipment, but can still benefit from equipment should it obtain some. When it comes into being the disjoinment has the exact same [[SRD:Skills|skill points]] that the ascendant has, allotted in the same way the ascendants [[SRD:Skills|skill points]] are allotted and has the exact same [[SRD:Feats|feats]] as the ascendant has (If the ascendant has feats that affect hp or power point ammounts, and creates a disjoinment, then the duplicate feats that the disjoinment possesses do not trigger, and only the feats that the ascendant originally had apply).
'''{{anchor|Universal Oneness}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' An ascendant is at one with the sway of all of existance, and is able to percieve things far beyond the normal ability of an entity. At first level, an ascendant gains a bonus to [[SRD:Knowledge Skill|knowledge (psionics)]] checks equal to his [[SRD:Manifesting Powers#Manifester Level|manifester level]]. Additionally, an ascendant may substitute [[SRD:Knowledge Skill|knowledge (psionics)]] for other [[SRD:Knowledge Skill|knowledge]] checks, but must forfiet the bonus that this class feature confers to the check in order to do so. Also, an ascendant is capable of making a special [[SRD:Knowledge Skill|knowledge (psionics)]] check, made specifically to know a detail that would otherwise be far beyond their ability to comprehend. Refer to the following table for guidelines of what this special [[SRD:Knowledge Skill|knowledge (psionics)]] check should be able to reveal.