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|date_created=14th September 2019
|status=Kendo Rage!
|balance=HighComplete
}}
<onlyinclude>{{3.5e Feat
|name=Student of Kendo
|types=Archetype|fluff=You are a master of the art of fighting with a wooden sword, even gaining the ability to channel your spirit energy through it.|summary=You are a master of the art of fighting with a wooden sword, even gaining the ability to channel your spirit energy through it.|prereqs=Proficiency with all martial weapon or one exotic weapon.withe [[SRD:Club|Club]]|benefit= Archetype Feat Bonus are based on Character Level:* '''Character Level 1st''': You are able to wield a special wooden sword named ''shinai''. In your hands these sword behave as [[Quickening Katana (3.5e Equipment)|quickening katana]] which deal bludgeoning weapon which you count as having exotic proficiency with, in the hand of any creature without this feat they act as [[SRD:Club|club]]. A ''shinai'' wielded by a character with this feat can be used to deal non-lethal damage without penalty and even deal precision damage non-lethally. If you possess [[SRD:Weapon Finesse|Weapon Finesse]] you may use your [[Dexterity]] instead of your [[Strength]] on damage roll with a ''shinai''. A proper ''shinai'' must be masterwork and can be made from a special wood (such as [[SRD:Darkwood|darkwood]]), but cannot be enhanced as a magic weapon. : You are capable of transferring your spiritual energy to the ''shinai'' you wield, while wielding a ''shinai'' it automatically fall under the effect of [[SRD:Greater Magic Weapon|''greater magic weapon'']] with a caster level equal to your character level (starting with a +1 bonus at 4th level). This is a supernatural ability.* '''Character Level 3rd''': You are a master of parrying with a ''shinai'', gaining a +2 shield bonus to AC while wielding one two-handed. Your constant defensive parrying allow you to deflect lethal blow into nonlethal ones, while not flatfooted you turn 5 lethal damage from any incoming physical attack into non-lethal damage. Additionally the damage from your ''shinai'' count as slashing damage for the purpose of overcoming damage reduction. :Finally, you gain the ability to invoke a ''shinai smite'' as a swift action, which allow you to add your character level on the damage of the next attack with a ''shinai'' made within the round. However the ''shinai'' used to deliver the attack immediately gain the [[Broken (3.5e Condition)|broken]] condition if the attack hit. * '''Character Level 8th''': You unlock the mystical power of the ''shinai''! Once per day as a full-round action you may grant a ''shinai'' a number of special ability worth up to +2 (a single +2 or two +1 abilities), these abilities last for 24 hours and only work while wielded by you. The special ability limit increase by +1 at every 4th level after 8th, up to a maximum of +5 at level 20th. If a ''shinai'' enhanced by this ability is broken by the use of a ''shinai smite'', it deal an additional 2d6 per point of special ability placed on it.* '''Character Level 15th''': You are a true master of kendo, gaining incredible defensive abilities. Once per round you may automatically deflect a single melee or ranged attack aimed at you, doing so cause the ''shinai'' used to block the attack immediately gain the [[Broken (3.5e Condition)|broken]] condition if the attack would have been a hit otherwise.
|special=A character with this feat may take weapon specific feats (such as [[SRD:Weapon Focus|Weapon Focus]]) with ''shinai''. A ''shinai'' count as a bludgeoning and slashing weapon for the purpose of meeting prerequisites.}}
[[Category:3.5e]]
[[Category:User]]
[[Category:Scaling Feat]]
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