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|bab0=As a full-round action you may make a single unarmed attack as a ''one-blow strike'', this attack gain a +2 bonus to hit and deal twice your normal unarmed strike damage base damage. Additionally, for each additional attacks granted by BAB and flurry of blow beside the first you add your unarmed strike base damage again to the damage of the attack. Only the initial base damage is multiplied on a confirmed critical hit.
|bab1=The first unarmed strike you make in any given round count as a two-handed weapon when advantageous, such for [[SRD:Power Attack|Power Attack]] or adding [[Strength]] to damage.
|bab6=You may use your ''one-blow strike'' as a standard action. You now add double your [[Strength]] bonus instead of [[Strength]] and a half on your first unarmed strike you make in any given round count.
|bab11=If you successfully strikes an opponent with your ''one-blow strike'', that opponent become [[SRD:Staggered|Staggered]] for 1 round.
|bab16=You may perform a ''one-blow death strike'' as a 1 round action. This attack behave as the ''one-blow strike'' granted by this feat, except it deal an additional +100 damages. This extra damage is not multiplied on a critical hit.