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|languages={{SRD5|Common}}, {{SRD5|Druidic}}, {{SRD5|Elvish}}, {{SRD5|Sylvan}}
|cr=9 <!--Challenge Rating-->
|xp=5,000 <!--Experience points for destroying-->|canon=true
|qualities=
{{5e Ability|False Appearance|While the treant remains motionless, it is indistinguishable from a normal tree.}}
{{5e Ability|Multiattack|The treant makes to slam attacks.}}
{{5e Ability|Slam|''{{SRD5|Melee Weapon Attack}}:'' +10 to hit, reach 5 ft., one target. ''Hit:'' 16 (3d6+6) {{srd5lc|Bludgeoning}} damage.}}
{{5e Ability|Rock|''{{SRD5|Ranged Weapon Attack}}:'' +10 to hit, range 60/180 ft., one target. ''Hit:'' 28 (4d10+6) {{srd5lc|Bludgeoning}} damage.}}
{{5e Ability|Animate Trees (|limit=1/Day)|The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have {{SRD5|Intelligence}} and {{SRD5|Charisma}} scores of 1, they can’t speak, and they have only the Slam {{srd5lc|Action}} option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a {{srd5lc|Bonus Action}} to turn it back into an inanimate tree. The tree then takes root if possible.}} |reaction=|legendary=
}}
{{UnofficialInfo|'''Unofficial Description:''' The treant (while moving) appears as an animated , anthropomorphic tree.<ref>[[User: Rlyehable]]</ref>}}
==Sources==
* [[SRD-OGL v5.1]]
<references />
{{SRD5 Footer|Monster}}
[[Category:SRD5 Monsters|{{Title Only|{{BASEPAGENAME}}}}]]
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