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Uloren (5e Race)

537 bytes added, 00:21, 4 October 2019
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{{5e Racial Traits
|abilitynote= Choice of 2 of the any attributeYour ability scores each increase by 1.
|str=
|dex=
|wis=
|cha=
|age=<!-- Uloren typically reach physical maturity at the age that the race reaches adulthoodsame rate as humans, and life expectancy -->they typically are seen to have been living at least 100 years. There has never been an Uloran who has been seen dead.|alignment=<!-- the most common alignments True Neutral, not much is known of the this race, and a short reason why -->still there are not true deviances to suggest that they are more or less likely to sway to different alignment axes. |sizedesc=<!-- the average height of the race -->6'2"|size=<!-- size category of the race, like "Medium" -->|speed=<!-- base speed of the race, as a number like "30" -->
|speedtype=<!-- blank; or movement type if not walking -->
|additionalspeeds=<!-- any additional movement types that the race has -->
|darkvisionfluff=<!-- blank=no darkvision; or the reason why your race has darkvisionThe Uloren are uniquely gifted in eyesight in dark terrains.-->|darkvisiondist=<!-- blank=30 feet; or distance of darvision -->60'|darkvisioncolor=<!-- blank=gray; or color of darkvision -->Gold|trait1name=<!-- the name of the first custom racial trait of the race -->Mysterious Misting Expertise|trait1desc=<!-- mechanics You lose all proficiencies that your class would have given you, and rules of retain all proficiencies your background would give you. Whenever you roll a critical success or a critical failure on a skill check or tool check you may look to this trait. On a Critical Success, you may choose whether or not to roll a DC 2d4+10 Intelligence Check and if you succeed, you gain proficiency with the associated custom racial relevant skill, or tool. If you already have proficiency with that skill, you gain expertise in that skill or tool. If you are looking at this trait -->due to a critical failure, or failing the intelligence check, you lose all proficiencies and expertise tied to that skill.
|trait2name=<!-- as 1 above -->
<!-- this template supports additional traits, up to trait20name and trait20desc. add as many as you need -->
|languages=<!-- languages that you can speak, readCommon, Undercommon and writeOne more of your choice. defaults to "Common"-->
|languagedesc=<!-- a description of the racial language, options or descriptions -->
|subrace=<!-- y or blank -->
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