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Vaelza (3.5e Race)

68 bytes added, 01:37, 22 August 2019
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'''Partial Ooze Traits:''' A Vaelza has many of the same traits as ooze creatures, including immunity to sleep effects. A Vaelza eats but does not need to breathe, being able to survive in both water and the vacuum of space. They do not need to sleep and cannot wear heavy armor. They are also affected by any spell or effect that could target an Ooze.
'''Energy Devourer {{Ex}}:''' Vaelza are beings who are powered by pure energy. They feed on it for sustenance, typically an hour of exposure to the sun can feed them for an entire day. Their bio-energy pool cannot recharge unless they are exposed to a source of energy such as the sun or another source of it, even magic. A Vaelza can consume the energy from Spell or a Psion Power for both sustenance and bio-energy as a reactionary action when it hits them. They will still take the damage of the spell or power, but after making a [[SRD:Fortitude |Fortitude]] save ( 10 + The Spell or Power’s level + Half Their Con Mod ), they get half of their Bio-Energy Charges back as a prize. Finally when a Vaelza's bio-energy pool is empty, immediately exhausted and staggered with no way of preventing or removing those status effects (except recharging the bio-energy pool).
'''Bio-Energy {{Ex}}:''' Xenotheric metabolism is capable of yielding large amounts of biological energy that can be used for different purposes. A xenotheric creature's [[Xenotheric (3.5e Creature Subtype)#Bio-Energy|bio-energy ]] pool can hold a maximum amount of charges equal to 3 plus the Xenotheric creature's Constitution modifier (minimum 1), and recharges at a rate of 1 charge per minute. These charges may be expended to facilitate certain special powers. Some of these powers are exclusive to specific Xenotheric species, whereas others can be accessed through various Xenotheric feats.
'''Omnifarious {{Ex}}:''' The Vaelza can control every aspect of the cells that make up their outer slime body, making them Omnifarious beings. To be Omnifarious means that Vaelza has complete and absolute control over their own being, allowing them to manipulate their shape, density, or size. Their minds are also partially immune to all external alterations and is as flexible as their body while still remaining whole and fully functional, which gives them a +4 bonus to resisting any mind altering changes. The means the Vaelza are rendered virtually immune to being polymorphed in any way, seeing as how with a simple thought they can revert any changes. This allows them a veritable degree of shapeshifting, as well as making them biologically immortal as their cells are constantly undergoing change and they never suffer the effects of aging. By expending 2 Bio-Energy Charges, The Vaelza can take the form of any creature the same size as them or smaller, with the only limiting factor being that it must be a lifeform they have seen and touched before ( To absorb a sample of its DNA). This is effectively an ''[[SRD:Alter Self|alter self]]'' spell. By expending only 1 charge, a Vaelza can form extra limbs such as arms or even tentacles to help them with multiple tasks at once. These limbs, which can be used as both arms and legs with equal ease. These limbs have the same properties as their prehensile tail, but can only carry and not wield items. Tail and Tentacle form limbs have a -2 penalty on interacting with anything that requires hands. Extra Tails, Tentacles, and Arms can be used to attack with small or medium sized weapons if they possess the multiweapon Fighting feat, using the feats rules to facilitate them.

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