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SRD5:Feat

439 bytes removed, 20:07, 9 July 2019
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{{OGL Top5esrd}}
A '''feat''' represents a talent or an area of expertise that gives a character special capabilities. It embodies training, experience, and abilities beyond what a class provides.
You must meet any prerequisite specified in a feat to take that feat. If you ever lose a feat’s prerequisite, you can’t use that feat until you regain the prerequisite. For example, the Grappler feat requires you to have a Strength of 13 or higher. If your Strength is reduced below 13 somehow — perhaps by a withering curse — you can’t benefit from the Grappler feat until your Strength is restored.
==GrapplerList of Feats=='''''Prerequisite{{beyondsrd}}({{#ask: [[SRD5Category:Strength5e Feats]]|Strengthformat=Count}} official and unofficial feats){{#ask: [[Category:5e Feats]] 13 or higher''''' |format=UL}}
You’ve developed the skills necessary to hold your own in close-­quarters grappling. You gain the following benefits:
* You have [[SRD5:Advantage|advantage]] on [[SRD5:Attack Roll|attack roll]]s against a [[SRD5:Creature|creature]] you are [[SRD5:Grapple|grappling]].
* You can use your [[SRD5:Action|action]] to try to pin a creature grappled by you. To do so, make another grapple [[SRD:Check|check]]. If you succeed, you and the creature are both [[SRD5:Restrained|restrained]] until the grapple ends.
==Sources==
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