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User:Larry

6 bytes added, 14:56, 26 June 2019
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|str=12|dex=20|con=12|int=12|wis=10|cha=24
|feats=[[SRD:Quicken Spell|Quicken Spell]], [[SRD:Reach Spell|Reach Spell]], [[SRD:Weapon Focus|Weapon Focus]], [[SRD:Point Blank Shot|Point Blank Shot]], [[SRD:Precise Shot|Precise Shot]], [[SRD:Track|Track]], Augment Healing, Improved Toughness, [[SRD:Rapid Shot|Rapid Shot]]
|cg=[[SRD:Gauntlets of Ogre Power|Gauntlets of Ogre Power]] (-4000), [[SRD:Gloves of Dexterity|Gloves of Dexterity +4]] (-16,000), [[SRD:Amulet of Health|Amulet of Health +2]] (-4000), [[SRD:Cloak of Charisma|Cloak of Charisma +4]] (-16,000)
|skills=Balance+5, Climb+3(2r), Concentration+5(4r), Craft+1, Diplomacy+14(5r+2sy), Escape Artist+5, Handle Animal+11(4r), Heal+4(4r), Hide +12(7r), Jump+3(2r), Knowledge(arcana)+1, Knowledge(dungeoneering)+6(5r, spent 10 cross-class), Knowledge(local)+1, Knowledge(nature) +8(5r+2sy), Knowledge(religion)+3(2r), Listen+4(4r), Move Silently+10(5r), Search+1, Sense Motive+5(5r), Spellcraft+1, Spot+4(4r), Survival+9(5r+2sy+2sy(when underground)), Swim+1; (68 total ranks)<!--16(1st)+16(2nd-5th)+36(6th-11th)-->
|favcls=Divine Archer
'''Divine Arrows:''' The divine archer, as a move action, can use special arrows that temporarily store spells. A divine archer may apply a spell on any arrow and use it to apply healing/remove spells or harm spells on allies/enemies. They may do this a number of times per day equal to their prime casting ability modifier plus divine archer level. These arrows last 10 minutes per class level.
'''Minor Healing:''' Is 1st through 1st through 3rd level cure or remove spells.
'''Minor Righteous:''' Is 1st through 3rd level curse or inflict spells.
**Critical: ''1st-4th:'' (1d8+11)x3+1d6=50
===House Rules used for this NPC===
House rules, all cure/heal spells free to know, spells known adds charisma, 30 point buy (Str10, Dex16, Con10, Int12, Wis10, Cha16), race +2 to any attribute, feats every odd level, ability bonuses are retro-active, Favored Soul has only one primary ability.
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