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TK Flail (3.5e Power)

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|disp=Visual
|time=1 Standard Action
|range=MediumClose|dur=Concentration (Max 1 Round/Level)Instantaneous
|tsea=e
|subj=Telekinetically Lifted Object
|save=See Text[[Reflex]] Half
|pr=No
|pp=7 (Kineticist)
|summary=You use your telekinesis to smash large objects on creatures.
}}
This power allow you apply your mind in a way which allow you to smash creatures with large, normally unwieldy objects using your telekinesis. Upon manifesting this power you lift a particularly large and unwieldy object such a fallen column, a cart, a pile rumbles rubbles or even a few large rock, all held together with your psionic might. This power fail if used in a terrain devoid of rumbles or object large enough. The object you pick is considered to have 10 hit points per manifester level and a hardness of 8, has an AC of 10 + your manifesting modifier and is large size.
When you manifest this power you may perform one You immediately smash the object, making an area of effect the action without size of the need to spend any additional actionobject space (a column might make a line while most rumble simply make a square) and all creatures within that area must make a [[Reflex]] save or be crushed underneath. You may concentrate on TK Flail as a move action This power deal 7d8 bludgeoning damage and deal an additional 1 point of damage per die for each option size category larger the object is available as long as you maintain concentrationcompared to any individual creature. A successful [[Reflex]] save halves the damage. If you the target object is lost or destroyed, was two size category larger than any creature in the power endarea of effect it also fall [[SRD:Prone|prone]] on a failed save.
: ''TK Bat:'' You use the object to bat away your foes, making a cone whose length is equal to the twice object's space. All creature within the cone take take 5d6 bludgeoning damage with a [[Reflex]] allowed to halves damage. You make a [[SRD:Bull Rush|Bull Rush]] check against all creatures within the cone, using the size of the object instead of your own size and your manifesting ability modifier instead of your [[Strength]] You do not travel alongside your targets and if they travel at least 30 feet they are also made [[SRD:Prone|Prone]]. : ''TK Block:'' You use the lifted object as a shield against incoming attacks. Choose an adjacent square, this square provide you cover and Improved Evasion for 1 round. Any damage that would be dealt you by attacks and area of attacks which miss or deal no damage because of the cover granted by the object are dealt to the object. : ''TK Hurl:''This replicate the Object Thrust ability of [[TK Thrust (3.5e Power)|''TK thrust'']] but only with the object picked up by this power. Using this ability immediately end the power. : ''TK Smash:'' You use the object to crush enemies underneath, make an area of The effect within close range, the area is equal to same as the space of leave rubbles in the lifted object. Anyone in this area of effect take 5d6 bludgeoning damage with a [[Reflex]] allowed to halves damage. If the object was at least two size category larger than a creature it affectedcovered, if it fail it [[Reflex]] save to halves damage making it is also made [[SRD:Prone|Prone]]difficult terrain until cleared.
'''Augment:''' You can augment this power in one or more of the following ways.
1. For every 2 additional [[SRD:Power Points|power point]] you spend, you increase the damage dealt by this power by 1d6. 2. For every 4 additional [[SRD:Power Points|power points]] you spend, the size of the object increase by one size category.
42. For an every 2 additional 4 [[SRD:Power Points|power points]] you spend, you may concentrate on this power as a swift actionthe size of the object increase by one size category.
For every two additional power points you spend on any augmentation, the DC rises by +1.</onlyinclude>

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