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Talk:Gravitational Force (5e Spell)

1,494 bytes added, 20:31, 22 April 2019
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TK's Tritique Thow
:With all that being said, what are your thoughts on liquids? How should this affect them?--Franken Kesey 14:18, 22 April 2019 (MDT)
 
:: * '''1)''' All you have to do is look at a similar spell (like [[SRD5:Reverse_Gravity|Reverse Gravity]] and understand that the area of the spell is in the description. Also, "medium" is not a thing in 5e.
:: * '''5)''' Then, your spell is problems with unnecessary complexity if we now have to take into all sorts of consideration what objects are and aren't effected. Especially as the direction of the gravity is not normally changed, so it doesn't even matter at all if a boulder that happens to weight 501lb is even affected.
:: * '''6)''' "5e hates math". This is such a ridiculous thing to say and seems like a demonstration of any ignorance of how 5e works in general. 5e is streamlined and simplified by the introduction of Advantage and Disadvantage. I didn't even say anything ''about'' "double stacking" of skill checks, it just seems like you don't really understand how ability checks and saving throws actually work in 5e.
:: * '''7)''' I got how you calculated 5d6 damage, but as I described in what I can only assume you ignored, you can fall into the area of the spell. At which point, according to what you're saying, I'd only take 5dx damage, no matter how far I fell. So I could jump from 5000 feet into one of these fields and just take 5d4 (~12 damage on average).
 
As for liquids, I don't think it matters at all? Why are we trying to define what the spell does to liquids? --[[User:TK-Squared|TK-Squared]] ([[User talk:TK-Squared|talk]]) 14:31, 22 April 2019 (MDT)

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