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Antitheist (3.5e Prestige Class)

1 byte added, 00:11, 4 March 2019
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changed a name, very minor
:*''{{Anchor|Charm Creature}} ([[Ex]]):'' At 3rd level, an antitheist can charm a creature (treat like ''[[SRD:Charm Monster|charm monster]]'').
:*''{{Anchor|Carnal CourageCourageous Call}} ([[Ex]]):'' At 4th level, an antitheist can inspire courage in allies. An antitheist can affect one ally per two antitheist levels. To be affected, an ally must be able to hear the satanic sacrament. The effect lasts for as long as the ally hears the antitheist and for 5 rounds thereafter. An affected ally receives a +2 morale bonus on saving throws against charm and fear effects and a +2 morale bonus on attack and weapon damage rolls, and skill checks. At 7th and 10th levels, this bonus increases by 1 (+3 at 7th and +4 at 10th).
:*''{{Anchor|Confuse Crowd}} ([[Ex]]):'' At 4th level, an antitheist can confuse 6HD of creatures per antitheist level (treat like ''[[SRD:Confusion|confusion]]'').
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