27,007
edits
Changes
no edit summary
* '''Character Level 1st''': You gain a +2 bonus on [[SRD:Balance Skill|Balance]], [[SRD:Climb Skill|Climb]], [[SRD:Escape Artist Skill|Escape Artist]], [[SRD:Handle Animal Skill|Handle Animal]], [[SRD:Jump Skill|Jump]], [[SRD:Perform Skill|Perform]] and [[SRD:Tumble Skill|Tumble]] skills and these skills are always class skill for you. Additionally choose three of these skills, you gain automatic ranks in those skills as you level without needing to spend skill points, if you had ranks in those skill they are reimbursed. Additionally as long as are conscious you reduce any fall you take by an effective 5 feet per character level you have.
* '''Character Level 3rd''': While wearing light or no armor and carrying less than a medium load you gain a +10 increase to your land speed and the ability to automatically succeed on your first 10 feet of any movement including [[SRD:Balance Skill|Balance]], [[SRD:Climb Skill|Climb]] or [[SRD:Tumble Skill|Tumble]] as long as you remained unburdened. Finally you gain the [[Jester (3.5e Class)#Power Slide|Power Slide]] ability of a [[Jester (3.5e Class)|Jester]].
* '''Character Level 8th''': You are to stand and balance yourself in places others cannot, you gain the ability of a [[Wirefighting Monk (3.5e Alternate Class Feature)|Wirefighting Monk]] of your character level which stack with the actual class feature. You also now gain the ability to [[Hyper Jump (3.5e Creature Ability)|Hyper Jump]].
* '''Character Level 15th''': You are able to perform an almost impossible stunt, once per day whenever an effect would harm or kill you you may do an impossible escape. You ignore any damage or effect from the attack, and reappear within 60 feet of the effect completely unharmed. This ignore any barrier, magical or mundane and may be done as a free action usable outside of your own turn even after knowing the result of the attack or effect.
}}