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|prereqs=BAB +3, [[SRD:Weapon Focus|Weapon Focus]] ([[SRD:Nunchaku|Nunchaku]] or [[Nunchucks (3.5e Equipment)|Nunchucks]])
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=This feat grant several tactical maneuvers while fighting either a [[SRD:Nunchaku|Nunchaku]] or [[Nunchucks (3.5e Equipment)|Nunchucks]]:.
''Alternative Stance:'' You may assume a defensive stance as a free action, in this stance you treat your [[SRD:Nunchaku|Nunchaku]] or [[Nunchucks (3.5e Equipment)|Nunchucks]] as a one-handed reach weapon and granting yourself a +1 shield bonus to AC as you deflect incoming attacks. In this stance they are no longer treated as a double weapons and despite being reach weapon they still threaten adjacent targets.
''Dangerous Display:'' You flourish your nunchucks in an extremely intimidating fashion, you may [[SRD:Intimidate|demoralize opponent]] as a move action out to 20 feet, causing the intimidated creature to become [[At Bay (3.5e Condition)|At Bay]] from her for 1 round instead of the normal effect. As a full-round action you may demoralize all opponents within 20 feet instead.
''Follow-up Spin:'' Once per round after successfully [[SRD:Disarm|Disarming]] or [[SRD:Feint|Fenting]] with your [[SRD:Nunchaku|Nunchaku]] or [[Nunchucks (3.5e Equipment)|Nunchucks]] you may immediately attack that opponent with your highest attack bonus. This must be ''Snap Throw:'' You may throw your [[SRD:Nunchaku|Nunchaku]] or [[Nunchucks (3.5e Equipment)|Nunchucks]] as if they had a normal range of 10 ft., while throwing them you may even make a ranged [[SRD:Trip|Trip]] attack.
''Whirling Chopper:'' The eponymous attack of the style, as a full-round action you perform a [[SRD:Whirlwind Attack|Whirlwind Attack]] as the feat. If you already possess the feat or later gain it, you may instead use it as a standard action.