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Soldier (3.5e Class)

4 bytes removed, 00:19, 18 September 2009
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'''{{Anchor|Fighting Aptitude}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Your martial training gives you great skill in a variety of fighting styles. You qualify for feats that usually require a minimum number of fighter levels (such as weapon specialization) as if you had a fighter level equal to your soldier level -2. These effective fighter levels stack with any actual fighter levels you may have.
'''{{Anchor|First Aid}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' A 2nd level soldier is adept at closing his wounds quickly during battle. Once per encounter you can take a standard move action that does not provoke attacks of opportunity to heal yourself for 1d8 damage per soldier level. This healing cannot bring you above half your normal maximum hit points.
'''{{Anchor|Provoke}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 5th level a soldier can egg an opponent on in battle. He selects one intelligent creature within 30ft of him as his target. As a swift action he may force that opponent to make a will saving throw (DC 10+half soldier level+soldier's Str modifier). If he succeeds, the target must attack the soldier on his next turn if able. If the target is unable to reach the soldier then it gets as close as possible before ending its turn. Using this ability repeatedly on the same creature in a single encounter grants that creature a cumulative +2 on will saves against this ability for each time it is successfully affected.

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