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Project Eye of God (3.5e Equipment)

16 bytes added, 21:52, 22 February 2018
5th Ritual (Shoulders of Giants)
===5th Ritual (Shoulders of Giants) ===
''All Seeing:'' The wearer may replicate the effect of any detect spells ([[SRD:Detect Undead|detect undead]],[[SRD:Detect Snares and Pits |detect snares and pits]], [[SRD:Detect Secret Doors|detect secret doors]], [[SRD:Detect Animals or Plants|detect animals or plants]], [[SRD:Detect Law|detect law]], [[SRD:Detect Chaos|detect chaos]], [[SRD:Detect Good|detect good]], [[SRD:Detect Evil|detect evil]], [[SRD:Detect Poison|detect poison]], [[SRD:Detect Psionics|detect psionics]],[[Detect Disease (3.5e Spell)|detect disease]], [[Detect Radiation(3.5e Spell)|detect radiation ]], [[Detect Mineral (3.5e Spell)|detect mineral]],[[Detect Power Level (3.5e Spell)|detect power level]] ,out to 120 feet. This functions as a spell of the proper type and grants the wearer the resulting bonuses to [[SRD:Spot Skill|Spot]] checks involving such sources. If the host activates multiple detect-vision modes he must make a DC 25 concentration check with a cumulative -+5 penalty to the DC per additional vision type. On successful checks all aura sources are easily distinguishable to the host that mesh perfectly with each other. If the detection method is not normally a visual key, it becomes one.   ''Perfect Vision:'' As a swift action you may gain any combination of: [[SRD:True Seeing|True Sight]] , [[SRD:Ubiquitous Vision|Ubiquitous Vision]] , and [[SRD:Foresight|Foresight]]. All of your vision ranges are doubled both enhanced and natural
''Perfect Vision:'' As a swift action you may gain any of: [[SRD:True Seeing|True Sight]] , [[SRD:Ubiquitous Vision|Ubiquitous Vision]] , and [[SRD:Foresight|Foresight]]. All of your vision ranges are doubled both enhanced and natural
''Ultimate Ocular Offense:'' You gain a [[SRD:Gaze|Gaze Attack]] with the effect of [[SRD:Mirror of Life Trapping|Mirror of Life Trapping]],you see those trapped in your eye as ghosts and they can communicate with you and vice versa. However a DC X will check can suppress them where X is the HD of the trapped creature. You may choose to have the DC be Charisma or Intelligence based. All your Gaze Attacks gain a +1 to DC. On a successful save you are blind in the Legacy Eye for 2 rounds.
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