Changes

Jump to: navigation, search

Project Eye of God (3.5e Equipment)

1 byte removed, 20:46, 22 February 2018
2nd Ritual (Cascading Vision)
===2nd Ritual (Cascading Vision)===
''Road to Perfect vison: Arcane Sightvision 2:'' As a swift action, you may have [[SRD:Arcane Sight|arcane sight]] as the spell.  
''Ocular Offense 1:'' You gain a [[SRD:Gaze|Gaze Attack]] with the effect of [[SRD:Charm Person|Charm Person]]. You may choose to have the DC be Charisma or Intelligence based. As you gain more gaze attacks, you may choose to have as many or as few active at once as you choose. However, having multiple gaze effects requires a DC 20 Concentration check with a cumulative -5 penalty per additional gaze characteristic, each gaze type past the first causes 1d6 damage per round they are active. On a failed attempt to add gaze types you must make a saving throw as if you were hit by the gaze attack you were trying to add.
 ''Critical Eye:Hone Sight 2'' Your precise vision allows you to automatically confirm critical hits.
''Pre-Requisites:'' BAB + 6 or CON 20. You must
''Cost:'' 8,500 gp, 320 xp
255
edits

Navigation menu