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Created page with "{{author |author_name=LRimus |co-authors= |date_created=20th February 2017 |adopter= |date_adopted= |status=Finished |editing= }} == Epic Metamagic Staff == {{3.5e Magic Ite..."
{{author
|author_name=LRimus
|co-authors=
|date_created=20th February 2017
|adopter=
|date_adopted=
|status=Finished
|editing=
}}
== Epic Metamagic Staff ==
{{3.5e Magic Item
|name=Epic Metamagic Staff
|price=Lots
|bslot=Held
|cl=Epic
|aura=Varies Universal
|act=Use-activated
|weight=5 lbs
|summary=Staff for those who doesn't want to learn, but still use metamagic feats.
}}
=== Metamagic Stuff ===
This stuff grants the ability to use following metamagic feats to the user 5 times per day each, as if the user had actual feats learned. Each use after 5 times spends 2 charges.
* Quicken Spell
* Rapid Spell
* Still Spell
* Silent Spell
* Extend Spell
* Empower Spell
* Maximize Spell
* Persistent Spell
The following spells do not use charges.
* Magic Missile
* Detect magic
* Magic Armor
* Mage's Hand
The Metamagic Stiff gives the wielder spell resistance 20 while in hand. If this is willingly lowered, however, the staff can also be used to absorb arcane spell energy directed at its wielder, as a rod of absorption does. Unlike the rod, this staff converts spell levels into charges rather than retaining them as spell energy usable by a spellcaster. The stuff cannot absorb more than it's capacity of 50 charges. After it's full, it no longer absorbs, and function normally.
Prerequisites: Craft Staff, Wish, Caster Level 25, Every Metamagic feats Included into the staff.<br>
Cost to Create: 122,000 gp, 18660 EXP, 28 days.
|author_name=LRimus
|co-authors=
|date_created=20th February 2017
|adopter=
|date_adopted=
|status=Finished
|editing=
}}
== Epic Metamagic Staff ==
{{3.5e Magic Item
|name=Epic Metamagic Staff
|price=Lots
|bslot=Held
|cl=Epic
|aura=Varies Universal
|act=Use-activated
|weight=5 lbs
|summary=Staff for those who doesn't want to learn, but still use metamagic feats.
}}
=== Metamagic Stuff ===
This stuff grants the ability to use following metamagic feats to the user 5 times per day each, as if the user had actual feats learned. Each use after 5 times spends 2 charges.
* Quicken Spell
* Rapid Spell
* Still Spell
* Silent Spell
* Extend Spell
* Empower Spell
* Maximize Spell
* Persistent Spell
The following spells do not use charges.
* Magic Missile
* Detect magic
* Magic Armor
* Mage's Hand
The Metamagic Stiff gives the wielder spell resistance 20 while in hand. If this is willingly lowered, however, the staff can also be used to absorb arcane spell energy directed at its wielder, as a rod of absorption does. Unlike the rod, this staff converts spell levels into charges rather than retaining them as spell energy usable by a spellcaster. The stuff cannot absorb more than it's capacity of 50 charges. After it's full, it no longer absorbs, and function normally.
Prerequisites: Craft Staff, Wish, Caster Level 25, Every Metamagic feats Included into the staff.<br>
Cost to Create: 122,000 gp, 18660 EXP, 28 days.