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Magic Blooded, Span Variant (3.5e Template)

11 bytes added, 20:33, 11 January 2018
reverting changes from random IP
==== Special Qualities ====
'''Spell-Like Abilities {{SuSp}}:''' At-will: ''[[SRD:Detect_Magic|detect magic]], [[Obedient_Light_(3.5e_Spell)|obedient light]]''. 3/day: ''[[Prismatic_Point_(3.5e_Spell)|prismatic point]]''
'''Innate Shield {{Su}}:''' Although a magic-Blooded creature may be physically weaker, they possess a kind of inner strength which helps shrug off damage with sheer ''chutzpah''. They possess 1 temporary hit point for every 2HD they possess, which are refreshed automatically every round at the start of their turn. This ability functions only if the creature can be confident in it's own abilities. A Magic-Blooded creature loses their Innate Shield when under the influence of any fear effect, have a morale penalty greater than -1, or are below 25% of their maximum HP.
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