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Repeat Maneuver (3.5e Feat)

103 bytes added, 16:29, 10 August 2017
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|prereqs=<!-- All prerequisites, including feats -->
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=When you initiate a maneuver, you can choose to make it a Repeat Maneuver. In doing so, it become becomes recovered and readied again immediately; However, the next time that maneuver is used, it's used at -2 initiator level, and the DC, if any, suffers a -1 penalty. This cycle can continue until your initiator level is no long sufficient to use the maneuver in question. You cannot have more than one Repeat Maneuver in existence at once; Declaring a second maneuver a Repeat Maneuver while you already have one active automatically expends the previous one and makes it ineligible for recovery for 1 round per maneuver level of that maneuver. The penalty goes away once you expend the maneuver and then recover it the normal way.
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
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