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Persistent Boost (3.5e Feat)

383 bytes removed, 20:19, 2 June 2017
Fixing some of the problems, I hope.
<onlyinclude>{{3.5e Feat
|name=Augmented StancePersistent Boost
|types=Metamaneuver
|summary=You can lengthen use a Boost or Rush to last as long as you're in a certain stanceStance.|prereqs=<!Ability to ready and initiate 3rd-- All prerequisites, including feats -->level maneuvers.
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=To use Using this feat, you must be using a stance. While you're in that stance, you initiate is a Rush or choice made upon activating any Boost maneuver and declare you're using this feathave readied. In doing so, you lengthen extend the duration of the Boost or Rush indefinitely, allowing you to use it as if it were a Stance. It counts as a Stance in all ways, including preventing you from using a second Stance at the length of your same time. In addition, you can't use any other Boosts while this special Stanceis active. Finally, thus lasting you cannot recover the Boost that you are currently using as a Stance until you change Stances. You only gain the benefit of the Rush tied to the a different Stance when you perform the prescribed movement action.
The combined level of the Stance and Boost or Rush cannot exceed the level of the highest-level maneuver you're capable of using; And the maximum level of Boost or Rush At first, you can apply is equal to the maximum only turn 1st-level of maneuver you are capable of using -6Boosts into Stances. Thus if When you were capable of using 8thlearn 5th-level maneuvers, you could add a can turn 2nd-level Boost Boosts into Stances, increasing again to your 6th3rd-level Boosts when you learn 7th-level Stance.  You can only have one Augment applied to your Stance at any time. You cannot recover the Boost or Rush in question while the Augmented Stance is active; Nor can maneuvers and 4th-level Boosts when you use a second Boost or Rush while the first is active. Once it ends, the Boost or Rush is ineligible for recovery for a number of rounds equal to the number of rounds it was attached to the Stancelearn 9th-level maneuvers.
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