4,029
edits
Changes
Fixing some of the problems, I hope.
<onlyinclude>{{3.5e Feat
|name=Augmented StancePersistent Boost
|types=Metamaneuver
|summary=You can lengthen use a Boost or Rush to last as long as you're in a certain stanceStance.|prereqs=<!Ability to ready and initiate 3rd-- All prerequisites, including feats -->level maneuvers.
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=To use Using this feat, you must be using a stance. While you're in that stance, you initiate is a Rush or choice made upon activating any Boost maneuver and declare you're using this feathave readied. In doing so, you lengthen extend the duration of the Boost or Rush indefinitely, allowing you to use it as if it were a Stance. It counts as a Stance in all ways, including preventing you from using a second Stance at the length of your same time. In addition, you can't use any other Boosts while this special Stanceis active. Finally, thus lasting you cannot recover the Boost that you are currently using as a Stance until you change Stances. You only gain the benefit of the Rush tied to the a different Stance when you perform the prescribed movement action.
|example=
|normal=