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|tsea=t
|subj=One or more metal objects or creatures with a total weight of 250 lb. or less
|save=Will Negate(see Text)
|pr=No
|pp=3
|summary=Use the electromagnetic force to move, break or attack with metallic objects.
}}
This power allow you to move metal objects using electromagnetic force, allowing you to move metal objectsas per [[SRD:Telekinetic Force|''telekinetic force'']]. This power may also move object with high concentration of metal, such ore rich stone or a creature wearing metal armor, but their weight count as double against the power limits. During the concentration you may use a swift action to switch to another valid target, or no target at all, without breaking concentration with the spell. If the you attempt to move a creature made metal or wearing metal armor, it is allowed a [[Will]] save to negate the effect, this does not end the power and you may try again or concentrate on another object.
If the metal object you attempt to move is attended the creature is allowed a DC 20 [[Strength]] check to keep the object. Even on a success the weapon fidget madly, forcing a -2 penalty to attack and damage with it. If the creature roll a natural 1 while you concentrate on it weapon, it must make another [[Strength]] check to keep it, as it grip weaken.
If you spend at least 5 rounds concentrating on an unattended object, you can attempt to break or burst it as if making a [[Strength]] check, except that you apply your key ability modifier to the check instead of your Strength modifier.
'''[[SRD:Augment|Augment]]:''' For every additional power point you spend, the weight limit of the target or targets increases by 25 pounds and the [[Strength]] check to keep an item attended increase by 1.For each extra 50 pounds, this power’s save DC increases by 1.</onlyinclude>