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Vibrolithe (3.5e Equipment)

131 bytes added, 21:47, 9 January 2017
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When shaped into weapons, vibrolithe's potential comes to light. A vibrolithe weapon builds ridiculous excesses of kinetic energy. Vibrolithe weapons require exotic weapon proficiency in the specific weapon to use. When used in melee, a vibrolithe weapon deals double weapon damage; however, the excess kinetic energy is also released upon the wielder. Each attack made with a vibrolithe weapon deals half the weapon's base damage upon the wielder; this damage is typeless and not multiplied on a critical hit. Projectile weapons made of vibrolithe have their range increased by 50%. A vibrolite weapon ignore all damage reduction and resistances with it physical damage, it can also strike ethereal and incorporeal creature as if it was [[SRD:Ghost Touch (Weapon Enhancement)|Ghost Touch]].
When used Due to craft an armor or shieldit nigh indestructible nature, vibrolithe is extremely make incredibly protective. Vibrolithe armor requires the exotic weapon proficiency of the armor size category (so a vibrolithe full-plate would require heavy exotic armor proficiency). When made into an armor or shield, vibrolithe increase the AC bonus by 2 and grant damage resistance (as per the [[Invulnerable (3.5e Equipment)|Invulnerabvle]] enhancement and stack with it) of 2 for light armor and light shield, 4 for medium armor and heavy shield, 6 for heavy armor and tower shield. Finally vibrolithe has the ability to vibrate magic away, granting [[Spell Dampening (3.5e Creature Ability)|Spell Dampening]] of 1 for light armor, light shield and heavy shield, 2 for medium armor and tower shield and 3 for heavy armor. The spell dampening granted by an armor and shield do not stack, however the damage resistance do.
Vibrolithe is invincible; it cannot be damaged or destroyed in any way unless first made vulnerable. The only way of making vibrolithe vulnerable to damage is by exposing it to a a powerful sonic frequency. Doing so requires dealing at least 100 + (item weight×3) in sonic damage to the vibrolithe item. Once done, the item will be vulnerable to harm for 1 minute. While vulnerable, vibrolithe has 60 hit points per inch of thickness and hardness 25.
| align="left" |Ammunition || +500 gp
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| align="left" |Light Armor & Shields and Shield || +515,000 gp plus (1500 x base armor bonus squared) |-| align="left" |Medium Armor and Heavy Shield || +30,000 gp|-| align="left" |Heavy Armor and Tower Shield || +50,000 gp
|-
| align="left" |Weapon || +25,000 gp

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