4,453
edits
Changes
m
no edit summary
|bab=+12 |grapple=+32
|at=Slam +27 melee (2d12+16 plus 3d6 [[SRD:Fire Effect|fire]]) or [[#Meteor Flail|meteor flail]] +27 melee (4d6+16 plus 3d6 [[SRD:Fire Effect|fire]]) or [[#Meteor Flail|meteor shot]] +17 ranged touch (5d6 [[SRD:Fire Effect|fire]])
|full_at=2 slams +27 melee (2d12+16 plus 2d6 [[SRD:Fire Effect|fire]]) , or [[#Meteor Flail|meteor flail]] +27/+22/+17 melee (4d6+16 plus 2d6 [[SRD:Fire Effect|fire]]), or [[#Meteor Flail|meteor shot]] +17/+12/+7 ranged touch (5d6 [[SRD:Fire Effect|fire]], range 100 ft.)
|space=10 ft. |reach=10 ft. (15 ft. with [[#Meteor Flail|meteor flail]])
|sa=[[#Meteoric Wreath|Meteoric wreath]], [[#Meteor Flail|meteor flail]]
'''{{Anchor|Meteor Flail}}:''' The meteor golem wields a huge spiked ball and chain wrought from [[Meteoric Iron (3.5e Equipment)|meteoric iron]]. The meteor flail counts as a manufactured weapon with a base damage of 4d6, and gains the additional damage boost of the [[#Meteor Wreath|meteor wreath]] while it is active. The meteor flail is a [[SRD:Reach Weapon|reach]] weapon, allowing the meteor golem to strike both adjacent creatures and creatures within a reach of 15 feet. The meteor flail grants the meteor golem the following [[Weapon Arts (3.5e Other)|weapon arts]].
*''Meteor Shot:'' The meteor flail can shoot a flaming projectile from its swinging head as an attack action. This functions as ''[[Minute Meteors (3.5e Spell)|minute meteors]]'' ([[SRD:Caster Level|CL]] 5th; [[SRD:Reflex|Reflex]] DC 22 half) and has a range of 60 100 feet.
*''Meteor Slam:'' The meteor golem makes a single attack as a [[SRD:Standard Action|standard action]]. Upon hitting a surface or creature with this attack, it creates a ''[[SRD:Fireball|fireball]]'' that explodes in a 20-foot-radius spread centered on the point of impact ([[SRD:Caster Level|CL]] 10th; [[SRD:Reflex|Reflex]] DC 22 half). If a creature or object is hit directly by the attack, it is not allowed a [[SRD:Reflex|Reflex]] save to reduce the damage. If the attack misses, the fireball is centered on the square that the target occupies and still includes the target in its effect, though in this case it is allowed a save as normal. The meteor golem can choose to target a 5-foot square directly. When using the meteor slam to target floors, walls, unattended objects or other destructible barriers, the damage of both the attack and the fireball is doubled.