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|summary=Your magic is poisonous, causing those affected by it to sicken and die.
|lvl0=You gain +4 to saves against Poison.
|lvl1=y By increasing the activation time of one of your {{Sp}} or {{Su}} abilities that allows a save to a Full-Round Action you can cause any target that fails the save to become affected by a poison. This forces the target to make a Fortitude save (Constitution-based) or become [[SRD:Sickened|Sickened]] for 3 rounds.
|lvl6=You become Immune to Poison. By using a dose of poison as a material component you can add the poison's effect to any single target {{Sp}} ability you use. The target makes a separate saving throw for the poison.
|lvl11=You can use ''[[SRD:Poison|poison]]'' as a spell-like ability at will with a caster level equal to your character level.