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→Spellcraft (Int; Trained Only): Formatting fix
| 15 + [[SRD:Spell Level|spell level]] || align="left" | When casting ''[[SRD:Detect Magic|detect magic]], ''determine the school of magic involved in the aura of a single item or creature you can see. (If the aura is not a spell effect, the [[SRD:DC|DC]] is 15 + one-half [[SRD:Caster Level|caster level]].) No action required.
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| 19 || align="left" | When using ''[[SRD:Read Magic|read magic]],'' identify a ''[[SRD:Symbol|symbol]].'' No action required.
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| 20 + [[SRD:Spell Level|spell level]] || align="left" | Identify a spell that’s already in place and in effect. You must be able to see or detect the effects of the spell. No action required. No retry.
| 25 + [[SRD:Spell Level|spell level]] || align="left" | After rolling a [[SRD:Saving Throw|saving throw]] against a spell targeted on you, determine what that spell was. No action required. No retry.
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| 25 || align="left" | Identify a [[SRD:Potions|potion]]. Requires 1 minute. No retry.
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| 20 || align="left" | Draw a diagram to allow ''[[SRD:Dimensional Anchor|dimensional anchor]]'' to be cast on a ''[[SRD:Magic Circle against Evil|magic circle]]'' spell. Requires 10 minutes. No retry. This check is made secretly so you do not know the result.
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| 30 or higher || align="left" | Understand a strange or unique magical effect, such as the effects of a magic stream. Time required varies. No retry.
======Identify Basic Property of Magic Item======
This use of the skill requires one [[SRD:Round|round]] of inspection, and functions exactly as if you had cast an [[SRD:Identify|''identify '']] spell on the item. You can’t attempt this on the same item more than once.
======Identify All Properties of Magic Item======