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{| class="zebra d20"
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! width="20%" | Spellcraft [[SRD:DC|DC]] !! align="left" | Task
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| 13 || align="left" | When using ''[[SRD:Read Magic|read magic]], ''identify a ''[[SRD:Glyph of Warding|glyph of warding]]. ''No action required.
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| 15 + [[SRD:Spell Level|spell level]] || align="left" | Identify a spell being cast. (You must see or hear the spell’s verbal or somatic components.) No action required. No retry.
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| 15 + [[SRD:Spell Level|spell level]] || align="left" | Learn a spell from a spellbook or [[SRD:Scrolls|scroll]] ([[SRD:Wizard|wizard]] only). No retry for that spell until you gain at least 1 rank in Spellcraft (even if you find another source to try to learn the spell from). Requires 8 hours.
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| 15 + [[SRD:Spell Level|spell level]] || align="left" | Prepare a spell from a borrowed spellbook ([[SRD:Wizard|wizard]] only). One try per day. No extra time required.
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| 15 + [[SRD:Spell Level|spell level]] || align="left" | When casting ''[[SRD:Detect Magic|detect magic]], ''determine the school of magic involved in the aura of a single item or creature you can see. (If the aura is not a spell effect, the [[SRD:DC|DC]] is 15 + one-half [[SRD:Caster Level|caster level]].) No action required.
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| 19 || align="left" | When using ''[[SRD:Read Magic|read magic]], ''identify a ''[[SRD:Symbol|symbol]]. ''No action required.
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| 20 + [[SRD:Spell Level|spell level]] || align="left" | Identify a spell that’s already in place and in effect. You must be able to see or detect the effects of the spell. No action required. No retry.
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| 20 + [[SRD:Spell Level|spell level]] || align="left" | Identify materials created or shaped by magic, such as noting that an iron wall is the result of a ''[[SRD:Wall of Iron|wall of iron]] ''spell. No action required. No retry.
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| 20 + [[SRD:Spell Level|spell level]] || align="left" | Decipher a written spell (such as a scroll) without using ''[[SRD:Read Magic|read magic]]. ''One try per day. Requires a [[SRD:Full-Round Actions|full-round action]].
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| 25 + [[SRD:Spell Level|spell level]] || align="left" | After rolling a [[SRD:Saving Throw|saving throw]] against a spell targeted on you, determine what that spell was. No action required. No retry.
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| 25 || align="left" | Identify a [[SRD:Potions|potion]]. Requires 1 minute. No retry.
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| 20 || align="left" | Draw a diagram to allow ''[[SRD:Dimensional Anchor|dimensional anchor]] ''to be cast on a ''[[SRD:Magic Circle against Evil|magic circle]]'' spell. Requires 10 minutes. No retry. This check is made secretly so you do not know the result.
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| 30 or higher || align="left" | Understand a strange or unique magical effect, such as the effects of a magic stream. Time required varies. No retry.
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|50 + [[SRD:Caster Level|caster level]] || align="left" | Identify basic property of magic item
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|70 + [[SRD:Caster Level|caster level]] || align="left" | Identify all properties of magic item
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|50|| align="left" | Quick identification of alchemical substances and potions
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