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Grammar check
===Loss of [[SRD:Hit Points|Hit Points]]===
The most common way that your character gets hurt is to take lethal damage and lose [[SRD:Hit Points|hit points]].
=====What [[SRD:Hit Points|Hit Points]] Represent=====
When your character’s current [[SRD:Hit Points|hit points]] drop to between –1 and –9 inclusive, he’s [[SRD:Dying|dying]].
A [[SRD:Dying|dying]] character immediately falls [[SRD:Unconscious|unconscious ]] and can take no actions.
A [[SRD:Dying|dying]] character loses 1 hit point every [[SRD:Round|round]]. This continues until the character dies or becomes [[SRD:Stable|stable]] (see below).
===Dead (–10 [[SRD:Hit Points|Hit Points]] or Lower)===
When your character’s current [[SRD:Hit Points|hit points]] drop to –10 or lower, or if he takes massive damage (see above), he’s [[SRD:Dead|dead]]. A character can also die from taking [[SRD:Ability DamageDamaged|ability damage]] or suffering an [[SRD:Ability DrainDrained|ability drain]] that reduces his [[SRD:Constitution|Constitution]] to 0.
{{SRD Combat Footer}}