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Called Shot (3.5e Feat)

2 bytes added, 23:01, 12 October 2015
m
Grammar check
* ''Arm (−2 penalty):'' You hit one specific arm, forcing the struck creature to make a [[reflex]] save or drop whatever they were holding in that hand. If that creature had a two-handed weapon, it makes its save at a +4 bonus.
* ''Groin (−4 penalty):'' You hit a very sensitive spot, forcing the struck creature to make a [[fortitude]] save or be [[SRD:Nauseated|nauseated]] for 1 round and a [[will]] save or be [[SRD:Shaken|shaken]] for 3 rounds.
* ''Leg (−2 Penaltypenalty):'' You hit one leg, causing the creature to fall [[SRD:Prone|prone]] unless it succeeds on a [[reflex]] save. Stability bonuses (like the one granted to dwarves) applies on this save.
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
|normal=
|special=A DM may make called a shot a variant rule instead of a feat, ; if it this is the case , any character with at least three class level levels in a class granting full attack bonus may use this feat.
}}</onlyinclude>
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