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Resistance Revamped (3.5e Variant Rule)

No change in size, 17:34, 28 September 2015
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In my years of making homebrew and playing with said homebrew I've found that the schism between resistance and immunity to something is massively huge, and at the same time there have been popping up a great number of special and super powerful variants of a certain damage type that partially or fully ignore immunity of that damage type, like hellfire and [[Hellfrost (3.5e Variant Rule)|hellfrost]], against which resistance is completely useless. And as a result of that, stuff like [[True Immunity (3.5e Feat)|True Immunity]] started popping up to combat all of these super special energy types that bypass resistance and immunity which will no doubt prompt the creation of super duper ultra special forms of the already super special type of energy that bypasses even that and my head is starting to hurt just writing the introduction to this page because it's getting a little stupid.
=== Slicing Sliding Scale of Vulnerability, Resistance and Immunity. ===
[[SRD:Resistance to Energy|Resistance to energy]] now comes in ranks instead of static quantities, as follows.

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