Changes

Jump to: navigation, search

Werewolf Lord (3.5e Class)

1,173 bytes added, 04:00, 23 August 2015
no edit summary
|special17=Attribute Boost, The Perfect Hunter
|special18=Attribute Boost, The Soul Hunter
|special19=Attribute Boost, Soul Of The Hunter|special20=Attribute Boost, The Werewolf Lord, Invincible Hunter, The Endurance Of The Wolf, Natural Attacks
|skillpoints=4
|skills=
'''{{Anchor|Natural Attacks (Transformed)}}:''' Werewolf Lord gains two claw attacks and a bite attack.The bite attack of a Werewolf Lord is a secondary attack. At fifth level a Werewolf Lord's natural attacks counts as a magic weapon for the purpose of overcoming damage reduction. At 15th level Werewolf Lord's natural attacks counts as adamantine for all purposes. At 15th level increase the damage of your natural attacks by one step.
At 20th level a Werewolf Lord's natural attacks counts as a epic weapon for the purpose of overcoming damage reduction.
{| class="d20"
|-
'''{{Anchor|Low-Light Vision}} {{Ex}}:''' A Werewolf Lord's eyesight is comparable to a beholder. A Werewolf Lord has low-light vision in any form.
'''{{Anchor|Attribute Boost}}:''' At first level Werewolf Lord gains +2 bonus to Wisdom. At ninth level Werewolf Lord gains +2 bonus to Intelligence, Wisdom and Charisma. At 16th level Werewolf Lord gains +2 bonus to Intelligence, Wisdom and Charisma. At 20th level Werewolf Lord gain +2 bonus to Intelligence, Wisdom and Charisma.
'''{{Anchor|Attribute Boost(Transformed)}}:'''At first level Werewolf Lord gains +2 bonus to strength and dexterity. At second level Werewolf Lord gains +2 bonus to constitution. At third level Werewolf Lord gains +2 bonus to dexterity. At fourth level Werewolf Lord gains +2 bonus to constitution. At sixth level Werewolf Lord gains +2 bonus to strength. At twelfth level Werewolf Lord gains +2 bonus to strength and dexterity. At 13th level Werewolf Lord gains +2 bonus to constitution. At 14th level Werewolf Lord gains +2 bonus to dexterity. At 15th level Werewolf Lord gains +2 bonus to constitution. At 17th level Werewolf Lord gains +2 bonus to strength and dexterity. At 18th level +2 bonus to dexterity. At 18th level +2 bonus to constitution. At 19th +2 bonus to strength.
'''{{Anchor|Bonus Feat}}:''' At third level Werewolf Lord gains Track as a bonus feat. At fourth level Werewolf Lord gains Iron Will as a bonus feat.
'''{{Anchor|Wolves Need No Armor(Transformed)}}:''' A Werewolf Lord's hide is thick and tough. At second level Werewolf Lord gains natural armor equal to his Werewolf Lord level.
'''{{Anchor|Invincible Hunter(Transformed)}} {{Ex}}:''' A Werewolf Lord is a beast that can only be harmed by a silver weapon. At second level Werewolf Lord gains damage reduction equal to his Werewolf Lord levels that can only be penetrated by a silver weapon. At ninth level this protection can only be penetrated by silver weapons that have a magical enchantment on them. At 20th level this damage reduction cannot be penetrated by any weapon.
'''{{Anchor|Trip(Transformed)}} {{Ex}}:'''At third level a Werewolf Lord that hits with a bite attack can attempt to trip the opponent as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the Werewolf Lord.
'''{{Anchor|Mantle of the Hunter(Transformed)}} {{Ex}}:'''At seventh level Werewolf Lord develops spell resistance that allows him to hunt even the most cunning wizards. A Werewolf Lord has spell resistance equal to 10 plus its Werewolf Lord level.
'''{{Anchor|The Endurance Of The Wolf(Transformed)}} {{Ex}}:''' At 8th level killing Werewolf Lord's lychanthropy begins to turn him into something more than a normal lychanthrope. He gains fast healing equal to his Werewolf Lord levels. At 20th level, he gains Regeneration/5 Silver and Magic in addition to fast healing.
'''{{Anchor|Speed Of The Night(Transformed)}} {{Ex}}:''' At 8th level surpasses all other creatures in the hunt. Werewolf Lord gains movement speed equal to 1/2 Werewolf Lord levels x5. Add this bonus movement speed to the base movement speed of The Werewolf Lord.
'''{{Anchor|The Soul Hunter(Transformed)}} {{Ex}}:''' At 18th level Werewolf Lord's hunting habits allows him to hunt anything even souls. Any creature killed by Werewolf Lord's natural attacks cannot be resurrected any means. Also, his natural attacks have ghost touch property on them.
'''{{Anchor|Soul Of The Hunter(Transformed)}} {{Ex}}:''' At 19th level Werewolf Lord's hunting spirit is so great he cannot gain any negative levels.
'''{{Anchor|The Werewolf Lord}}:''' The Werewolf lord is indeed Lord of Werewolves. He is so famed through the land other lychanthropes have taken notice. All lychanthropes who was a lychanthrope for more than one year knows The Werewolf Lord respects and fears him. You gain +10 bonus to intimidate and diplomacy checks against anyone who know your true nature and nearly every lychanthropes attitude is friendly towards you.
====Ex-Werewolf Lord====
101
edits

Navigation menu