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Werewolf Lord (3.5e Class)

379 bytes added, 01:12, 23 August 2015
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|special5=Curse of lycanthropy
|special6=Attribute Boost, The Pack, Darkvision
|special7=Mantle of the Hunter, Bonus Feat
|special8=
|special9=
'''{{Anchor|Bonus Feat}}:''' At third level Werewolf Lord gains Track as a bonus feat. At fourth level Werewolf Lord gains Iron Will as a bonus feat.
At seventh level Werewolf Lord gains Improved Natural Attack expect it applies to all of his natural attacks.
'''{{Anchor|Hide of the Wolf}}:''' A Werewolf Lord's hide is thick and tough. At second level Werewolf Lord gains natural armor equal to his Werewolf Lord level.
'''{{Anchor|Darkvision}} {{Ex}}:''' At sixth level Werewolf Lord's eyesight allows him to hunt in the darkest of the nights. A Werewolf Lord in animal or hybrid form has 60-foot darkvision.
 
'''{{Anchor|Mantle of the Hunter}} {{Ex}}:'''At seventh level Werewolf Lord develops spell resistance that allows him to hunt even the most cunning wizards. A Werewolf Lord has spell resistance equal to 10 plus its Werewolf Lord level.
====Ex-Werewolf Lord====
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