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Werewolf Lord (3.5e Class)

869 bytes added, 00:38, 23 August 2015
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|special2=Attribute Boost, Hide of the Wolf, Invincible Hunter, Bonus Feat
|special3=Attribute Boost, Trip, Bonus Feat
|special4=Attribute Boost, Bonus Feat, Wolf Empathy|special5=Curse of lycanthropy
|special6=
|special7=
'''{{Anchor|Invincible Hunter}} {{Ex}}:''' A Werewolf Lord is a beast that can only be harmed by a silver weapon. At second level Werewolf Lord gains damage reduction equal to his Werewolf Lord levels that can only be penetrated by a silver weapon.
'''{{Anchor|Trip(Transformed)}} {{Ex}}:''' A At third level a Werewolf Lord that hits with a bite attack can attempt to trip the opponent as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the Werewolf Lord. '''{{Anchor|Lycanthropic Empathy}} {{Ex}}:''' At fourth level in any form, Werewolf Lord can communicate and empathize with normal or dire animals of their animal form. This gives them a +4 racial bonus on checks when influencing the animal’s attitude and allows the communication of simple concepts and (if the animal is friendly) commands, such as “friend,” “foe,” “flee,” and “attack.” '''{{Anchor|Curse of Lycanthropy}} {{Su}}:'''At fifth level any humanoid or giant hit by a Werewolf Lord's bite attack in animal or hybrid form must succeed on a DC 15 Fortitude save or contract lycanthropy. If the victim’s size is not within one size category of the Werewolf Lord the victim cannot contract lycanthropy from that Werewolf Lord. Afflicted lycanthropes cannot pass on the curse of lycanthropy.
====Ex-Werewolf Lord====
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