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Jaunter (3.5e Class)

22 bytes removed, 10:24, 16 June 2015
Class Features
Like a wizard, a jaunter may know any number of spells. She must choose and prepare her spells ahead of time by getting a good night’s sleep and spending 1 hour studying spellbook. While studying, the jaunter decides which spells to prepare. Jaunters choose their spells from the following list:
1st&mdash;''[[Ancestral Weapon (3.5e Spell)|ancestral weapon]]'', ''baleful transposition|baleful transposition''<sup>SpC</sup>, ''benign transposition''<sup>SpC</sup>, ''dimension hop''<sup>PHBII</sup>, ''[[Kiden's Harassing Spirit (3.5e Spell)|kiden's harassing spirit]]'', ''portal alarm''<sup>SpC</sup>, ''portal beacon''<sup>SpC</sup>, ''[[Possessed Hand (3.5e Spell)|possessed hand]]'', ''resist planar alignment''<sup>SpC</sup>, ''[[Ride the Nightmare (3.5e Spell)|ride the nightmare]]'', ''stand''<sup>SpC</sup>
2nd&mdash;''anticipate teleportation''<sup>SpC</sup>, ''[[SRD:Blink|blink]]'', ''[[Coward's Reprieve (3.5e Spell)|coward's reprieve]]'', ''[[SRD:Dimension Door|dimension door]]'', ''dimension step''<sup>PHBII</sup>, ''[[SRD:Dismissal|dismissal]]'', ''fire stride''<sup>SpC</sup>, ''g'elsewhere chant''<sup>SpC</sup>, ''greater portal alarm''<sup>SpC</sup>, ''[[SRD:Lesser Planar Binding|lesser planar binding]]'', ''lesser planar exchange''<sup>SpC</sup>, ''[[SRD:Magic Circle against Evil|magic circle against chaos/evil/good/law]]'', ''make manifest''<sup>SpC</sup>, ''[[Mark of Summoning (3.5e Spell)|mark of summoning]]'', ''planar tolerance''<sup>SpC</sup>, ''regroup''<sup>PHBII</sup>, ''scattering trap''<sup>PHBII</sup>, ''shadow cache''<sup>SpC</sup>, ''shadow well''<sup>SpC</sup>, ''translocation trick''<sup>SpC</sup>