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→Class Features
All of the following are class features of the Way of the Walker.
'''{{Anchor|Martial Advancement}}:''' A Way of the Walker advance a character's previous martial abilities. Chose a class, his phoenix striker way of the walker levels count as levels in that class for the purpose of advancing the rage class feature (number of rages per day you receive, and the bonuses received during rage gaining greater and mighty rage as appropriate), effective fighter level (receiving a fighter bonus feat at 2nd and 4th level), his initiator level (receiving one additional maneuver known per level, one maneuver readied at 3rd and 6th, and one stance known at 4th) and scaling monk abilities (such as flurry of blows, speed bonus, and unarmed strike damage). He doesn't receive additional class features from that class however (like a monk's still mind or a barbarian's damage reduction).
'''{{Anchor|Quaking Kick}} ([[Ex]]):''' With a powerful roundhouse kick you can take anything to its knees. As a full-attack action you make a single unarmed strike which deals your normal unarmed strike damage times however many attacks you would be granted from your BAB (so a BAB of 11, with three attacks, would do three times normal damage... maximum of four times normal damage at BAB 16 and above). Add your strength modifier and other bonus damages only once. In addition to damage, you make a free bull rush attempt against your opponent. You do not follow your opponent, you simply kick them with such force that they are thrown back, and they fall prone in the position they land if they fail the opposed bull rush. Foot-shaped bruises left in the body are common.