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**Target creature gains a +30 bonus to base land speed during its next turn. After the beginning of your next turn you may take an immediate action to reduce this creature’s base land speed to zero
*Red Rover
**On your turn, call out a creature on the battlefield, challenging it to charge you. When the creature takes its turn, a successful charge against the creature that called it out deals +XdY damage. A failed charge adds attempt causes the charger to be unable to make attack rolls during its next turn. A creature that chooses not to charge is inflicted with one stack of fear.
*Simon Says
**Shout a command (attack, total defense, idle, aid another). Creatures that follow this command (both allies and enemies) are healed XdY hit points. Creatures that choose a different action take AdB damage.