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Oh wait, I missed the "target's nearest ally" thing, that makes things a lot trickier. Now you have to make sure the rat is friends with your target (cast ''suggestion'' on it maybe?), and you can't keep the bag of rats on you or you'll end up making it explode on accident. Taking that into account, I'm not sure I object to the way this works at all! --[[User:Foxwarrior|Foxwarrior]] ([[User talk:Foxwarrior|talk]]) 21:37, 31 January 2015 (UTC)
:But then I scroll up and see that you think "hostile" helps you in some way (it doesn't), and am reminded of Whirlwind, which is actually a problem isn't it. If you can make sure they're all the real enemies' pet rats at least. --[[User:Foxwarrior|Foxwarrior]] ([[User talk:Foxwarrior|talk]]) 21:39, 31 January 2015 (UTC)