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:This is fair, implemented. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 00:53, 4 November 2014 (UTC)
:: I would keep the "on hit damage" not doubled, since that way it gives a reason to still normal flurry. Otherwise, this is far better in every way. --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 06:18, 4 November 2014 (UTC)