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''Favored archery'' - You may opt to do electricity damage with Desert Wind maneuvers instead of fire damage. Aditionaly, you make ranged attacks with projectile weapons that fire arrows (such as a longbow, or a shortbow) and thrown weapons (such as daggers, javelins, throwing axes aso.) without provoking an attack of opportunity, as long as you are in a stance from a favored discipline.
''Favored melee combat'' - The bond with your animal companion strengthens, your effective druid level is equal to your ranger level. Aditionaly, your Your animal companion shares the benefit of any stance you adopt from a favored discipline. Your animal companion may also initiate maneuvers from a favored discipline in your place. This requires you to make a handle animal check (count the maneuver as a trick known by your animal companion). If the maneuver requires a skill check, use your skill ranks but your animal companion's ability scores and skill bonuses. The maneuver is expended just as though you had initiated it. Your animal companion cannot initiate a maneuver during a turn in which you recover expended maneuvers.
The benefits of the ranger’s favored style apply only when he wears light or no armor. He loses all benefits of his combat style when wearing medium or heavy armor.