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Publication:Lost Ships

1,519 bytes added, 16:27, 25 October 2014
Adapting
{{Publication Infobox
|system=Dungeons and Dragons 2e
|url=
|image=
|abbreviation=SRJ1
|series=SRJ
|author=Ed Greenwood
|publisher=TSR
|itemcode=9280
|date=1990
|format=Paperback
|pgcount=96
|isbn10=0880388315
|isbn13=
|price=
|preceded by=-
|followed by=[[Publication:Realmspace|Realmspace]]
|productblurb=Who among you who have dared to enter the starry deeps has not heard of the dark drifting derelicts of earlier spacefarers? The silent, menacing lairs of monsters that may hide great treasures for those bold enough to explore them? And what space-captain plies the spacelanes who does not dream of a bigger, sleeker, more powerful ship than his present one?
 
''Lost Ships'' holds the answers that bold spacefarers have been seeking;
 
*'''Monsters!'''
*'''New spells''' to better arm intrepid adventurers.
*'''New Ships!''' Twenty new ship types.
*'''Flotsam of Space''' - mini-menaces that can bring space to exciting life.
*'''New rules''' to help DMs run extended space adventures.
*'''New adventuresv galore that can make any spacebound AD&D game campaign an exciting (and dangerous!) place for your characters!
 
''Lost Ships'' is your first-class ticket to high adventure in space!
 
}}
'''''SJR1 Lost Ships''''' is an accessory for the [[Spelljammer Campaign Setting]].
It provides new rules for dry land characters entering space for the first time, space combat, ship handling and spelljamming. It also contains a number of adventure hooks useful for the Dungeon Master who wishes to bring his adventures into space, new spells, new creatures and an extensive catalogue of new ships. It was published by TSR in 1990. <ref>''SJR1 {{Cite_Pub|Lost Ships''}}</ref>
==''Lost Ships''==
===Contents===
*'''How to Use Lost Ships''' - This chapter contains a short overview of the goals of the book and when the information contained within is most likely to be of use. It begins with an introduction by [[Elminster]].
*'''New Rules''' - This chapter presents new rules for the Dungeon Master to be used in space, including [[Space Sickness]], [[Rope Use]], [[Space Combat]], [[Spelljamming ]] and [[Ship Handling]].
*'''Adventures''' - This chapter consists of three parts: "Beginnings", "Amid the Stars", and "Any Port in a Spacestorm". The first section presents the Dungeon Master with a host of adventure hooks geared at getting the Player Characters into space for the first time. The second section consists of small encounters and problems that can be used to break up major incidents and adventures. The final section consists of adventures that bring floating space features into play, rather than planetary or space-base landings.
*'''New Spells''' - This chapter introduces a number of new space spells for both Wizards and Priests.
*'''Personal and Ship Equipment''' - This chapter covers the sort of equipment that may be commonly found on [[Canon:Spelljammer ship|Spelljammers]], from the mundane to the magical, to the living.
*'''New Monsters''' - Finally, a number of new monsters are introduced for Space-based campaigns, including two new species of [[Beholder ]] and a new [[Neogi]].
==Credits==
==External links==
*The ''[http://www.tsrinfo.net/archive/sj/sj-sjr1.htm Lost Ships]'' at the [http://www.tsrinfo.net/archive/ TSR Archive]
* [http://www.spelljammer.org/misc/products/reviews/references.html#h_SJR1LostShips Paul Westermeyer's review of 'SJR1 Lost Ships' at '''''Beyond the Moons'''''] (the '''official''' ''Spelljammer'' website)
* [http://rpg.drivethrustuff.com/product_info.php?products_id=17252 Purchase 'SJR1 Lost Ships' PDF from DriveThruRPG]
* [http://www.rpgnow.com/product_info.php?products_id=17252 Purchase 'SJR1 Lost Ships' PDF from RPGNow]
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{{Publication Breadcrumb/2e}}<br>
{{Canon Breadcrumb/Spelljammer}}
 
[[Category:Publication]]
[[Category:2e]]
[[Category:Spelljammer]]
[[Category:SJCS accessories]]
[[Category:SJR1]]