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Swordmace (3.5e Equipment)

1,289 bytes added, 05:32, 23 October 2014
Created page with "{{author |author_name=Eiji-kun |date_created=10-23-14 |status=Complete }} <onlyinclude>{{3.5e Mundane Weapon |weap=Swordmace |sme=e |ulot=o |ampt=m |cost=40 |sdamage=1d8 |mda..."
{{author
|author_name=Eiji-kun
|date_created=10-23-14
|status=Complete
}}

<onlyinclude>{{3.5e Mundane Weapon
|weap=Swordmace
|sme=e
|ulot=o
|ampt=m
|cost=40
|sdamage=1d8
|mdamage=1d10
|crit=20/x3
|range=
|weight=10
|type=Bludgeoning and/or Slashing
|hp=15
|hardness=10
}}

It's a mace! It's a sword! It's a swordmace!

A thick sword somewhere between a shortsword and a longsword, it has no guard over it's hilt save for the thickening blade. The tip of the sword ends in a large star shaped weight with dull armor piercing spikes along them. The end acts as a mace while the blade, powered by the weight of its tip, is used in heavy axe-like swings ideal for chopping. With it, you can bludgeon, slash, or do both types of damage at once by adjusting how far you extend yourself.

As a type of mace, it is ideal for punching through heavy armor. You ignore up to 1 point of armor bonus to AC on your target for each attack you would gain from BAB (to a maximum of 4 AC at BAB +16 and beyond).

Effects which apply to either light and heavy maces, and to short swords and longswords, also apply to the swordmace.
</onlyinclude>

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