Changes

Jump to: navigation, search

Talk:Spaz (3.5e Trait)

552 bytes added, 22:38, 24 March 2014
Added rating.
== Ratings =={{Rating |rater=Ganteka Future|rating=oppose|reason=As mentioned in the comments below, this trait is lopsided at problematic in design. Entangling is quite rare against PCs whereas Reflex saves might pop up from every other encounter to several times an encounter, adding to the overall feel of more benefit than penalty. That said, the penalty could just end up doing either almost nothing or killing you. Just ugh. Unrelated to the rating, it bothers me that this isn't called "Spastic", but whatever. Triples and triples. Oppose.}}==Traits==
In my experience, traits tend to work in a +1 benefit/-1 drawback as far as gameplay effects go. I think it's because the idea is that they are not supposed to severely impact the game, which is why you can take an infinite number of them. As written, the drawback of this trait could probably be worth a flaw given the prevalence of Reflex saves in the game. It instantly makes even a rather weak spell like fireball more effective against you because even if you succeed on the save you are dazed for a whole round. While I am advocating that you consider changing it (perhaps to a "You get a +1 bonus on Reflex saves and a -1 penalty on saves against fear effects"), I suppose you don't necessarily need to adhere to that. - [[User:ThunderGod Cid|TG Cid]] 03:34, 16 November 2010 (UTC)

Navigation menu