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Skysts usually swarm together and overwhelm any threats to their lairs with a mindless efficiency. Although they have wings, they cannot fly for extended periods of time. A skyst swarm takes only half damage from slashing and piercing attacks.
'''{{#anc:Anchor|Distraction}} ([[SRD:Extraordinary Ability|Ex]]):''' Any creature vulnerable to a skyst swarm's damage that begins its turn with the swarm in its square is [[SRD:Nauseated|nauseated]] for 1 round unless he succeeds on a DC 12 [[SRD:Saving Throw#Fortitude|Fortitude]] save. Spellcasting or concentrating on spells within the area of a swarm requires a [[SRD:Concentration Skill|Concentration]] check (DC 20 + spell level). Using skills that involve patience and concentration requires a DC 20 [[SRD:Concentration Skill|Concentration]] check.
'''{{#anc:Anchor|Flying Leap}} ([[SRD:Extraordinary Ability|Ex]]):''' Skysts have the ability of flight, but only in short bursts. Whenever a skyst swarm has access to sufficient open space (such as a field or a hallway at least 10 feet wide and 10 feet tall), it can leap forward in flight. A skyst's movement speed in flight is 40 feet and given sufficient space is available, they may move up to double their speed in a single leap as a [[SRD:Charge|charge]]. A skyst can only move in a straight line when it performs a flying leap. This same holds for a swarm of skysts.
'''Skills:''' A skyst swarm has a +4 racial bonus to [[SRD:Listen Skill|Listen]] and [[SRD:Spot Skill|Spot]] checks, as well as a -4 racial penalty to [[SRD:Hide Skill|Hide]] checks due to the skysts' bioluminescence.
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{{3.5e Creatures CR 1 Breadcrumb}}
[[Category:3.5e]]
[[Category:User]]